Music update, finally. Yeah, I know, it's been almost two years since the music portion of the site got updated. This update includes all the songs I had mixed before taking on the Tristania 3D project. Speaking of which, the project is done, but I still need to find time to add it to the site. In the meantime, please check out the new additions to the midi section. Today's update includes songs from Castlevania 3, Dracula X, Megarace, Ninja Gaiden, Sonic Adventure 2, Sonic the Hedgehog 1 & 2, and Super Mario Bros. 3.
So it's not like I've been screwing off this entire time.
...Mostly.
Update: 06/09/11
I'm pleased to announce a new update to QuakeStyle. This update features numerous bugfixes, an increased firing rate for the Ion Ripper, a new weapon - the Burst Pistol, and some tweaked effects, courtesy of one of my testers, Xterra. Head on over to the Doom page to download the update.
Update: 05/27/11
I sincerely wish to apologize for the lack of updates over the last year. Having transfered to a university setting after graduating community college has left me scrambling for time to finish my works. I'm well aware of all the requests I've been receiving over the past eight months, and let me assure everyone I am working my damnedest to get to them.
However, this is not the only issue affecting my work. Last year, I was commissioned over the winter break to contribute to the soundtrack for a fan work, Tristania 3D. While I'm not allowed to divulge much information at this point, I do want to inform everyone that this is what has been occupying much of my free time. I still have several more tracks to finish, but unfortunately, they will not be available for download until the project is completed and released this October.
The good news is that once this project is completed, I can return to sequencing as normal. Current games I plan on covering next include Megarace, Ninja Gaiden I & II, Contra, and Donkey Kong Country 2 & 3.
I appreciate everyone's patience. I will be back, it just won't be right now.
Update: 07/03/10
At long last, after five years of off-and-on development, QuakeStyle (formerly known as Quake II Weapons) has finally been completed. The gameplay/weapon mod features 20 weapons, 40+ new baddies, special effects, new powerup inventory, and much more. It's entirely possible the mod will change the way you play Doom.
Don't believe me? Here's a sneak peek.
QuakeStyle will only be available for download here, on Zoraspace. You can grab it in the Doom Wads section of the site.
Update: 03/27/10
I'm pleased to finally announce my new remix project, Project: Duke. The project will be covering the music of Duke Nukem II and Duke Nukem 3D, in the same vein of Project: Doom. There are nine tracks available on the new Project: Duke page, and more to come soon.